Job Description
About Big Shot Pictures
Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the company builds global animation franchises across all platforms – from digital to theatrical, gaming to streaming, and consumer products to experiences.
About The Role
We are seeking a talented and versatile 3D Artist to join our creative team. In this role, you will be responsible for helping to bring our projects to life by creating high-quality 3D environments, props textures and assets. You will work closely with leads, 3d artists, technical artists, animators, and production and to ensure a consistent visual style and technical excellence across all our productions while meeting production timelines and schedules.
Responsibilities
Asset Creation & Pipeline
- Create high-quality 3D models, textures, and materials that meet the artistic vision of the project.
- Collaborate with the creative team to execute high-quality animated content including rendering and lighting achieving the directed cinematic look.
- Collaborate with the creative team to troubleshoot technical issues and optimize assets for the production pipeline.
- Collaborate with the animation team to produce the necessary sets and props for the shots.
- Participate in reviews and constructive feedback sessions to ensure visual consistency.
What We Are Looking For
- Proven experience as a 3D Artist with a strong portfolio showcasing modeling, texturing, and workflows..
- Proficiency with modular environment construction and tileable texture creation
- Proficiency in industry-standard software such as Unreal, Blender, and Substance Suite.
- Strong understanding of set / level building and composition.
- Knowledge of animation pipelines and the ability to work within technical constraints.
- Excellent communication skills and a collaborative mindset.
- A passion for storytelling and animation.
Nice to Have
- Experience with ZBrush, Houdini, etc.
- Basic visual scripting knowledge in Unreal.
- Background in traditional fine arts or illustration