Job Description
We are an independent video game studio specializing in VR, best known for Blade & Sorcery, a physics-based medieval fantasy combat sandbox built around player freedom, deep interaction, and emergent gameplay. As a fully remote international team, we value autonomy, ownership, and practical creativity.
Please note, we may only consider applicants from USA, UK, France and Ireland.
As a Weapon concept Artist, you will work under the guidance of our Art Director to create weapon concepts for our next virtual reality game.
Responsibilities:
Designing and developing weapons with a strong visual identity in a realistic style while respecting the project’s guidelines.
Understanding and following the art direction to create compelling visual concepts.
Creating detailed and functional 3D concepts to serve as a base for the modeling and integration teams.
Adapting designs to technical constraints and limitations.
Qualifications :
Excellent skills with 3D software (preferably Blender).
Ability to create technical drawings with clear operational explanations.
Good understanding of the video game development process and its technical constraints.
Proactive mindset and strong team spirit.
Good level of English to communicate with the team and participate in occasional meetings.
Additional specific skills:
Strong traditional drawing and rough sketching skills without relying on photobashing.
Understanding of game design principles and design intentions.
On a personal level, you are:
Creative and passionate about video games.
Motivated and autonomous.
Able to work efficiently from home.
Responsive and adaptable.
Additional (optional):
Knowledge of Unity Engine constraints.
Knowledge of visual identity design (icons, logos, composition, layout).
Other Information :
Position available immediately. This is a 100% remote role, as we are an international team with no physical office. Flexible working hours.
Compensation will be based on your profile and experience.
A respectful, friendly, and passionate team working together in a relaxed and positive environment.
APPLICATION REQUIREMENT
A portfolio showcasing strong 3D work, preferably within the video game industry.
A resume highlighting your skills and experience.
A short message introducing yourself (no need to be too formal, it’s simply to say hello 😉).