Job Description
CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio.
Reporting to the Global Head of CG, top-level FX skills, collaboration within a team and creative problem-solving on tight production schedules are a must.
CoSA VFX is an award-winning, fast-paced and highly collaborative studio focusing on photo-real visual effects across feature, streaming and network television projects.
RESPONSIBILITIES:
- Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
- Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
- Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
- Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
- Maintain consistency with established art styles while adapting to the creative needs of individual projects
- Participate in reviews and critiques, providing solutions to enhance quality and efficiency
- Research and collect reference material to guide look development
- Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS:
- 4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials
- Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
- Strong understanding of simulation techniques, procedural workflows, and FX optimization
- Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
- Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent
- Ability to adapt to various art styles and quickly learn new tools and pipelines
- Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS:
- Python and HOM scripting; VEX experience a plus
- Procedural shader creation and USD-based FX workflows
- FX concept art skills for pitches and look development
- Compositing experience in Nuke
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