Unreal Engine Gameplay Engineer

Crater StudiosUnited StatesPosted

Job Description

Department: Engineering

Employment Type: Full Time

Location: Remote

Build core gameplay systems in UE5. Work on combat, abilities, and player feel across multiple game projects.

About the Role

Crater Studios is on the hunt for an experienced Gameplay Engineer who thrives in Unreal Engine 5 and C++. You'll play a key role in designing and implementing gameplay systems, creating memorable player experiences, and crafting innovative mechanics.

Responsibilities

  • Develop gameplay mechanics and systems using Unreal Engine 5 and C++
  • Design and integrate animations, VFX, and interactive elements
  • Collaborate with designers and artists to translate concepts into functional systems
  • Optimize code and assets for performance across platforms
  • Experiment with and implement innovative gameplay ideas end to end
  • Troubleshoot and debug issues to ensure a smooth player experience

Requirements

  • Strong expertise in Unreal Engine 5 and C++
  • Proficiency in Blueprints, Niagara, animations, and VFX integration
  • Bachelor's degree in Computer Science or related field (or equivalent experience)
  • Experience in AAA game development or successful indie games on Steam is a huge plus
  • Passion for gaming, problem solving, and building engaging player experiences

To Thrive at Crater Studios

  • Be a self starter who thrives in fast moving, ambiguous environments
  • Be comfortable wearing multiple hats and figuring things out as you go
  • Care deeply about quality, creativity, and execution
  • Have a genuine passion for games, creators, and online communities
  • Share our vision of building interconnected games and communities that scale together

Apply for this role

Apply via email: craterstudiosdevs@gmail.com